After some initial pondering, I decided that I want to create a character who is modelled after a toadstool, that would behave in an anthropomorphic fashion.
The reason why I have opted for a toadstool is because firstly, it gives opportunity to underline a wider message. A message about the environment, and keeping it clean and safe, because after all, the character itself is from the earth. Secondly, I can see a lot of animation potential in a toadstool. Arms and legs can be nicely attached to the stem and the cap could make an interesting quality. Perhaps I can work it into the character's behaviour.
No comments:
Post a Comment