Monday, 11 July 2011

Beginning animation

Now that my character is ready for animating, I need to decide on what exactly he will be doing. As I have said, the choice to create long-winded martial arts moves is now out of the window. I can still do that, but only wih moves that focus around the arms moving.

For now, I will concentrate on containing his villainous quality. I want him to look mean, as if he is a contentious and vain character who stops at nothing to get his way. Someone who treats his minions simply as subjects who are there to carry out his will. He already has the facial expressions for this, so it is a lot easier to envision it. So, lots of finger pointing and head gestures.




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